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/wp-includes/js/mediaelement/ -> mediaelement-migrate.js (source)

   1  /* global console, MediaElementPlayer, mejs */
   2  (function ( window, $ ) {
   3      // Reintegrate `plugins` since they don't exist in MEJS anymore; it won't affect anything in the player
   4      if (mejs.plugins === undefined) {
   5          mejs.plugins = {};
   6          mejs.plugins.silverlight = [];
   7          mejs.plugins.silverlight.push({
   8              types: []
   9          });
  10      }
  11  
  12      // Inclusion of old `HtmlMediaElementShim` if it doesn't exist
  13      mejs.HtmlMediaElementShim = mejs.HtmlMediaElementShim || {
  14          getTypeFromFile: mejs.Utils.getTypeFromFile
  15      };
  16  
  17      // Add missing global variables for backward compatibility
  18      if (mejs.MediaFeatures === undefined) {
  19          mejs.MediaFeatures = mejs.Features;
  20      }
  21      if (mejs.Utility === undefined) {
  22          mejs.Utility = mejs.Utils;
  23      }
  24  
  25      /**
  26       * Create missing variables and have default `classPrefix` overridden to avoid issues.
  27       *
  28       * `media` is now a fake wrapper needed to simplify manipulation of various media types,
  29       * so in order to access the `video` or `audio` tag, use `media.originalNode` or `player.node`;
  30       * `player.container` used to be jQuery but now is a HTML element, and many elements inside
  31       * the player rely on it being a HTML now, so its conversion is difficult; however, a
  32       * `player.$container` new variable has been added to be used as jQuery object
  33       */
  34      var init = MediaElementPlayer.prototype.init;
  35      MediaElementPlayer.prototype.init = function () {
  36          this.options.classPrefix = 'mejs-';
  37          this.$media = this.$node = $( this.node );
  38          init.call( this );
  39      };
  40  
  41      var ready = MediaElementPlayer.prototype._meReady;
  42      MediaElementPlayer.prototype._meReady = function () {
  43          this.container = $( this.container) ;
  44          this.controls = $( this.controls );
  45          this.layers = $( this.layers );
  46          ready.apply( this, arguments );
  47      };
  48  
  49      // Override method so certain elements can be called with jQuery
  50      MediaElementPlayer.prototype.getElement = function ( el ) {
  51          return $ !== undefined && el instanceof $ ? el[0] : el;
  52      };
  53  
  54      // Add jQuery ONLY to most of custom features' arguments for backward compatibility; default features rely 100%
  55      // on the arguments being HTML elements to work properly
  56      MediaElementPlayer.prototype.buildfeatures = function ( player, controls, layers, media ) {
  57          var defaultFeatures = [
  58              'playpause',
  59              'current',
  60              'progress',
  61              'duration',
  62              'tracks',
  63              'volume',
  64              'fullscreen'
  65          ];
  66          for (var i = 0, total = this.options.features.length; i < total; i++) {
  67              var feature = this.options.features[i];
  68              if (this['build' + feature]) {
  69                  try {
  70                      // Use jQuery for non-default features
  71                      if (defaultFeatures.indexOf(feature) === -1) {
  72                          this['build' + feature]( player, $(controls), $(layers), media );
  73                      } else {
  74                          this['build' + feature]( player, controls, layers, media );
  75                      }
  76  
  77                  } catch (e) {
  78                      console.error( 'error building ' + feature, e );
  79                  }
  80              }
  81          }
  82      };
  83  
  84  })( window, jQuery );


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