/* jshint undef: false */ /* jshint -W065 */ /*! * jQuery.scrollTo * Copyright (c) 2007 Ariel Flesler - aflesler ○ gmail • com | https://github.com/flesler * Licensed under MIT * https://github.com/flesler/jquery.scrollTo * @projectDescription Lightweight, cross-browser and highly customizable animated scrolling with jQuery * @author Ariel Flesler * @version 2.1.3 */ ;(function(factory) { 'use strict'; if (typeof define === 'function' && define.amd) { // AMD define(['jquery'], factory); } else if (typeof module !== 'undefined' && module.exports) { // CommonJS module.exports = factory(require('jquery')); } else { // Global factory(jQuery); } })(function($) { 'use strict'; var $scrollTo = $.scrollTo = function(target, duration, settings) { return $(window).scrollTo(target, duration, settings); }; $scrollTo.defaults = { axis:'xy', duration: 0, limit:true }; function isWin(elem) { return !elem.nodeName || $.inArray(elem.nodeName.toLowerCase(), ['iframe','#document','html','body']) !== -1; } function isFunction(obj) { // Brought from jQuery since it's deprecated return typeof obj === 'function' } $.fn.scrollTo = function(target, duration, settings) { if (typeof duration === 'object') { settings = duration; duration = 0; } if (typeof settings === 'function') { settings = { onAfter:settings }; } if (target === 'max') { target = 9e9; } settings = $.extend({}, $scrollTo.defaults, settings); // Speed is still recognized for backwards compatibility duration = duration || settings.duration; // Make sure the settings are given right var queue = settings.queue && settings.axis.length > 1; if (queue) { // Let's keep the overall duration duration /= 2; } settings.offset = both(settings.offset); settings.over = both(settings.over); return this.each(function() { // Null target yields nothing, just like jQuery does if (target === null) return; var win = isWin(this), elem = win ? this.contentWindow || window : this, $elem = $(elem), targ = target, attr = {}, toff; switch (typeof targ) { // A number will pass the regex case 'number': case 'string': if (/^([+-]=?)?\d+(\.\d+)?(px|%)?$/.test(targ)) { targ = both(targ); // We are done break; } // Relative/Absolute selector targ = win ? $(targ) : $(targ, elem); /* falls through */ case 'object': if (targ.length === 0) return; // DOMElement / jQuery if (targ.is || targ.style) { // Get the real position of the target toff = (targ = $(targ)).offset(); } } var offset = isFunction(settings.offset) && settings.offset(elem, targ) || settings.offset; $.each(settings.axis.split(''), function(i, axis) { var Pos = axis === 'x' ? 'Left' : 'Top', pos = Pos.toLowerCase(), key = 'scroll' + Pos, prev = $elem[key](), max = $scrollTo.max(elem, axis); if (toff) {// jQuery / DOMElement attr[key] = toff[pos] + (win ? 0 : prev - $elem.offset()[pos]); // If it's a dom element, reduce the margin if (settings.margin) { attr[key] -= parseInt(targ.css('margin'+Pos), 10) || 0; attr[key] -= parseInt(targ.css('border'+Pos+'Width'), 10) || 0; } attr[key] += offset[pos] || 0; if (settings.over[pos]) { // Scroll to a fraction of its width/height attr[key] += targ[axis === 'x'?'width':'height']() * settings.over[pos]; } } else { var val = targ[pos]; // Handle percentage values attr[key] = val.slice && val.slice(-1) === '%' ? parseFloat(val) / 100 * max : val; } // Number or 'number' if (settings.limit && /^\d+$/.test(attr[key])) { // Check the limits attr[key] = attr[key] <= 0 ? 0 : Math.min(attr[key], max); } // Don't waste time animating, if there's no need. if (!i && settings.axis.length > 1) { if (prev === attr[key]) { // No animation needed attr = {}; } else if (queue) { // Intermediate animation animate(settings.onAfterFirst); // Don't animate this axis again in the next iteration. attr = {}; } } }); animate(settings.onAfter); function animate(callback) { var opts = $.extend({}, settings, { // The queue setting conflicts with animate() // Force it to always be true queue: true, duration: duration, complete: callback && function() { callback.call(elem, targ, settings); } }); $elem.animate(attr, opts); } }); }; // Max scrolling position, works on quirks mode // It only fails (not too badly) on IE, quirks mode. $scrollTo.max = function(elem, axis) { var Dim = axis === 'x' ? 'Width' : 'Height', scroll = 'scroll'+Dim; if (!isWin(elem)) return elem[scroll] - $(elem)[Dim.toLowerCase()](); var size = 'client' + Dim, doc = elem.ownerDocument || elem.document, html = doc.documentElement, body = doc.body; return Math.max(html[scroll], body[scroll]) - Math.min(html[size], body[size]); }; function both(val) { return isFunction(val) || $.isPlainObject(val) ? val : { top:val, left:val }; } // Add special hooks so that window scroll properties can be animated $.Tween.propHooks.scrollLeft = $.Tween.propHooks.scrollTop = { get: function(t) { return $(t.elem)[t.prop](); }, set: function(t) { var curr = this.get(t); // If interrupt is true and user scrolled, stop animating if (t.options.interrupt && t._last && t._last !== curr) { return $(t.elem).stop(); } var next = Math.round(t.now); // Don't waste CPU // Browsers don't render floating point scroll if (curr !== next) { $(t.elem)[t.prop](next); t._last = this.get(t); } } }; // AMD requirement return $scrollTo; });